This page last updated October 3, 2015
News: 2015 is the FIFTIETH anniversary of the original publication of the Nuclear War card game. Doug Malewicki first published it in 1965. I am going to do a kickstarter to finance a special anniversary edition. If you want to hear about all the new things we are creating, you should sign up for my mailing list! The kickstarter will also finance the reprinting of the WMD expansion, which is out of print at the moment.
COMING SOON: (watch this space) official Nuclear War card sleeves for your vast collection of Nuclear War cards!
For those fans who want a super deluxe experience, I am obtaining a nice, limited edition (numbered) wooden box to put the special anniversary edition in. Here is a picture of the first prototype of that wooden box. (It will have a spinner arrow!). Note the peace/war slider to make it easy to remember whether propaganda cards work!
By the way, here is a picture of the original box from 50 years ago:
For a long time, fans have been able to play an authorized version of our Nuclear War card game online at gametableonline. Sadly they and their webpage have gone "on hiatus". If/when it comes back, we will let you know.
We have created an app for iPhone and Droid - it's the spinner from the Nuclear War card game below. You swipe your finger across the screen to start it spinning, and when it stops, the voice of Claudia Christian (you may know her from Babylon 5) will tell you the result (in a Russian accent!). It is available now in the Android Marketplace. Do a search for "Nuclear War Spinner". only 99 cents. And then please give it a review and rating! For iphone, go to this link or go to our page
NUCLEAR WAR CARD GAME: A comical cataclysmic card game for 2-6 players of all ages. A humorous confrontation between touchy world powers as each player attempts to sway his opponents' populations with diplomacy, propaganda, and finally nuclear weaponry. Little old ladies defect in electric cars and the dread SUPERGERM spreads devastation! Takes about 10 minutes to learn and about 30 minutes to play. Invented by Doug Malewicki in 1965, this game has remained popular for over 40 years. Anyone who ever had to participate in a "civil defense drill" by hiding under his or her desk in grade school, or ever had a bomb shelter in the back yard should play this game. One of the few games where it is possible to have no winners (often everybody loses!). You have to play it to believe it. This game's a blast! It was chosen for Games Magazine's "Games 100" for 1984. "The quintessential `beer-and-pretzels' game: simple, fast, easy to learn, and loads of fun. Minimal prep time: shuffle the decks and deal." - Tim Kask, Adventure Gaming Magazine. (Boxed, 140 cards and spinner). - $29.95
IMPORTANT NOTE: Any of the four games (War, Escalation, Proliferation, and WMD) can be played by itself.
THREE NEW NUCLEAR WAR CARDS are not available in any of the games: buy them for $2 each at conventions we attend, or purchase them here for $3 each:
New Nuclear War Cards.
MAD SCIENTIST: thinks he can triple the power of one of your warheads, or is he crazy?
FOLD IN SPACE: Allows you to have additional 'special' cards in your hand.
250 MEGATON WARHEAD: Released at Origins 2015. Only the MX Missile and the Space Platform can carry it!
BREAKING NEWS:We have been out of the Nuclear Misfunction dice that were included with Nuclear Escalation and Nuclear Proliferation for quite
some time. (A six sided die with a nuclear cloud for a "one" pip) We have found a new source, and they are available again. The initial batch are ruby
red. There will be more colors soon, including the infamous "glow in the dark" ones! Meanwhile you can order one of the red ones for $1.75 if you like. One also comes inside any copy of NE or NP you order now.
To buy one of the "Glow in the Dark" (radioactive?) misfunction dice for $2:
We are out of the Ruby Red and "glow in the dark" misfunction dice at the moment. Please check back later for them.
IMPORTANT NOTEabout the misfunction dice: the ones we have now are not "inked". That means the numbers are hard to read unless you fill them in with a Sharpie "fine" pen. This will be true of the individual ones we sell above, and the ones included with the Nuclear Escalation and Nuclear Proliferation games.
The NUCLEAR WAR CARD GAME won the Origins Awards HALL OF FAME on July 4, 1998, as one of the best games of all time! (for info on the origins awards click here)
We always have the annual National Nuclear War Card Game Tournament at the annual Origins Game Convention.. Be sure and attend if you can, because we always give away a great prize like a Supergerm watch or alarm clock, that can't be bought in stores. We also occasionally run an email Nuclear War tournament over a weekend. If you want to be in the next one, go to our store page (link at the bottom of this page) and ask to be on our email mailing list.
Both the Nuclear Escalation and Nuclear Proliferation games described below are supposed to come with a "Radioactive" Nuclear Misfunction die (just a 6-sided die with a mushroom cloud instead of a "one"). For awhile we had a new "Nuclear Misfunction dice". These have full color pictures on all six sides, including supergerm and supervirus as the two spots on the "two" side! Ack! We have run out of these, and not sure when or if we can get more. If you buy a Nuclear Escalation or Nuclear Proliferation right now, you'll get one of the misfunction dice mentioned above, which has a nuclear cloud instead of a one. Sorry!
(Boxed, 148 cards plus our special, "radioactive" die.) - (Note: it has been REPRINTED in 2006 - with brand new art on the cards! Includes an anti-missile vs missile chart for all four games.)
(for info on the origins awards click here)
Price $29.95 To order Nuclear Escalation: Sorry, Nuclear Escalation is temporarily out of print. I expect to reprint it by December 1st.
To read a short article about the new artwork and see a sample, click here.
To see some of the cards (B-1 bomber, Minuteman, MX, Titan) click here.
Note that there is a titan missile in the Nuclear Escalation game. You may not realize it, but they turned a former titan missile silo into a museum near Tucson, Arizona. You can actually go down into the command center and turn the key that would have launched a 9-megaton warhead at one of three targets. (The crew was only told "target one" "target two" or "target three". The actual destination was top secret.) This is a real site, not a simulation. See their website at www.titanmissilemuseum.org. And they sell Nuclear Escalation in the gift shop!If you visit southern Arizona on vacation (Tucson, Tombstone, OK Corral, Kartchner Caverns, Pima Air & Space Museum) the Titan Missile Museum is WELL worth the trip. The tour takes about an hour.
To order the NP game:
NUCLEAR WAR, NUCLEAR ESCALATION and NUCLEAR PROLIFERATION now have NEW ART on the cards. The backs are the same as all the other cards, but there is new art on the faces, and we are including TWO NEW optional cards for Nuclear War. You can see them on This Page Please note that all of the cards are now in full color.
CARDLIST for Nuclear War, Escalation, and Proliferation.
NUCLEAR WAR Frequently Asked Questions (FAQ)
An amusing LETTER we received about Nuclear War (it's a bit fuzzy but I think you can read it).
Another FAN EMAIL we received about Nuclear War.
This page shows some photos of some special fans playing Nuclear War at a Naval Base.
NUCLEAR WAR BOOSTER PACKS: All-new set of full color Nuclear War cards, same backs, same size as the other Nuclear War cards. Each booster pack comes with 8 randomly selected bonus cards to add to your Nuclear War set. New secrets, new specials, new sizes of warheads, including the incredible 200-megaton bomb & the horrifying Doomsday device. Sorry, no longer available. We have finally run out of these, and do not plan to reprint them.
However you can still get the 200 megaton card, and the UFO Technology (that doubles the carrying capacity of one missile) for $3 each.
To purchase the 200 megaton card:
To purchase the UFO Technology card:
BOOSTER PACK SPECIAL DEAL To get an "almost complete" set of many of the 47 cards from the booster packs in this hand-assembled set click here:Almost Complete Set (We really can't even assemble an "almost" complete set anymore, so the best we can do is an "assortment of booster cards". See me at any of the many conventions I attend, and pick out individual booster cards for 25 cents each!)
Note: If you buy a lot of booster cards, you will end up with a lot of cards you don't need, and perhaps wonder what is a good "Card Mix." We have a discussion of that in the Nuclear War Frequently Asked Questions (FAQ).
INDIVIDUAL CARDS: If you have found most of the cards, but just need one more (see the cardlist link below), we will sell you any one specified individual card for $3 or $8. Specify which card you need
in "Comments". Unfortunately we can NOT sell you the two new cards that are now in Nuclear War individually for $3 each. In order to get them, we'd have to break open a pack and throw away the other cards.
You can buy JUST the MISSILE deck from Nuclear War for $10.00 and this will include those two new cards.
To buy an individual card (specify which one in "comments") other than the "super rare" ones:
Note: Do not try to buy any of the "super rare" cards listed on this page without writing first and asking if that card is available. To buy a "super rare" card for $8, click here:
To buy just the Nuclear War missile deck and get the two new cards:
Note: we are out of the Nuclear War missile decks. You can make a preorder, and we'll ship it to you when we get more, but it may be several months. I'm not sure just how long that will be.
You can now buy a BLANK DECK of Nuclear War cards. This is a deck of 56 cards, with the backs the same as all the other Nuclear War cards, but the faces completely blank. Make up your own secrets. Add odd-sized warheads. Replace missing cards. Confuse your friends. Only $10 per deck.
NUCLEAR WAR BONUS PACKS!
We have put together two packages we call Nuclear War Bonus Packs #1 and #2. They are primarily for sale at conventions, or directly from us. We just put them in zip lock bags, so they aren't necessarily going through the regular distribution channels.)
In Nuclear War Bonus Pack #1 you get 9 new countries (different from the ones in Nuclear Proliferation), plus 5 warhead cards, plus a set of population cards, a bumper sticker, (To see some of our bumper stickers, click here.) and a "player assistance chart" that reminds you how many population to deal, how space platforms work, what spies do, and which abms shoot down which missiles or bombers. Only $7 (plus the usual postage and handling.)
IMPORTANT NOTE: This bonus pack was created with the old-style white population cards that you have to cut apart. The price is not enough to cover the cost of the new deluxe population cards. If you want Bonus Pack #1 but with the NEW population cards, see "Bonus Pack #3" below!
Nuclear War Bonus Pack #2 (also known as INDIA/PAKISTAN WAR) is the rules for combining our NUCLEAR WAR CARD GAME and Mayfair Games' INDIA RAILS. You play India Rails, but whenever you draw a 'load' card, you may draw a special card (provided in the bonus pack) that allows you to draw a Nuclear War card. If you end up with a combination of Nuke War cards that fits (missile and warhead) you can Nuke a city that will delay your opponents. Included in the bonus pack is an orange china marker so you can mark the radioactive areas on the board (no one can build rails there). For $7 you get the rules, 15 cards, and an orange crayon to mark the 'radioactive' areas of the map, (and an extra set of population cards, which you don't need to play this variant, but you can always use a fresh deck of population cards).
Nuclear War Bonus Pack #3:
NOTE: Bonus Pack #3 was just Bonus Pack #1 plus the $10 deluxe population deck. Since we are out of the deluxe population deck, we no longer can sell "Bonus Pack #3"
NUCLEAR WAR COUNTRY LISTS (from Nuclear Proliferation and the bonus pack #1)
NUCLEAR WAR BOOSTER PACK CARD LIST
SAMPLE NUCLEAR WAR BOOSTER AND NUCLEAR PROLIFERATION CARDS
NUCLEAR WAR Frequently Asked Questions (FAQ)
A LITTLE NUCLEAR WAR GAME HISTORY Samples of previous editions
FLASH! NUCLEAR WAR CARD GAME 40th ANNIVERSARY signed and numbered special limited edition! Click on www.flyingbuffalo.com/nw40.htm for details.
To see an assortment of Nuclear War pictures click Here.
If you have an interest in the "Effects of Nuclear Weapons" take a look at this strange page: ????
You can get Supergerm or Supervirus on a tshirt, clock, mug, or other merchandise from our cafe press store at www.cafepress.com/flyingbuffalo
NUCLEAR WAR COMPUTER GAME: New World Computing released this one-player computer version of the Nuclear War card game, but now it is available only
from US. In this game, you play against 4 computer opponents, all of whom are parodies of famous world leaders (you get to choose from 12 potential
opponents). It's a funny, fast paced game that you can play in about an hour and will want to play again and again. Nuclear War is available in
IBM format on a CD. You get a scanned copy of the manual. This program is a DOS program and
should run on any computer that lets you run a DOS program. No longer available in an floppy disk or AMIGA version.$10.
If you need a price list of available Nuclear War Parts click here.
Play the Nuclear War Card Game online!
Through an agreement between GameTableOnline and Flying Buffalo, you can now play a game of NW anytime online, just like you would play it at home. They used to charge a small monthly fee, but now I think they just count on advertising revenue. You get to play all their online games, all you want, for free.
By the way "This is the secr*t word" = UNKARWE. (See the home page for information on the s*cret word.) If you are one of the first few people to send me an email (send to rick at flying buffalo dot com) telling me the secr*t word, and giving me your postal mailing address, I'll send you a free bumper sticker. If you don't win the bumper sticker, but would like a free catalog, just say so. Please, one free bumper sticker per person. Note: if you don't send me your name & address, I can't mail you a bumper sticker! (Note: I realized if I actually spell out secr*t word, someone could find it using a search engine, without actually searching through my webpages. (Tsk, tsk). So I stuck an asterisk there instead of one of the "e's". But you know what I meant!)
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