GALACTIC CONFLICT
DIPLOMACY/INTERACTION: Some
DIFFICULTY/COMPLEXITY: Easy
GAME LENGTH: Fixed
NUMBER OF PLAYERS: 6 to 15

Galactic Conflict is a strategic space game a little bit like Starweb but without the character types. Everyone gets points for the same thing: Civilian Projects. The object is to have the most points when the game ends on a specific turn (secretly decided at the beginning of the game and not revealed until the game ends.) You start with one planet and a complete map of the galaxy (each game has a different map). As your empire grows, you get more industrial capacity. With this industry, you can build Civilian Projects to get victory points, defense forces to protect your Civilian Projects from enemy capture, or attack forces to take Civilian Projects away from your neighbors. Movement is limited to three sectors per turn, but you can build gates for instant transport between any two of your worlds.

GALACTIC CONFLICT VARIANTS AVAILABLE:
All GC games are three weeks between turns. We may on occasion offer an "email only" game, with faster turns. To be on the list to hear about this when we offer it, send us an Email to rick at flying buffalo dot com and ask to be on the pbm email mailing list.

IF YOU WIN: You are given a coupon which pays the setup fee for another game.

Prices: Setup fee is $5. Turns are $3.50 each.

The Galactic Conflict rules are $2. To order a copy of the rules, go to the Flying Buffalo Store. or you can see an html version of the rules here. Or you can download a free copy at our Download page..

Once you have the rules, send us an email to games at flying buffalo dot com to sign up for a Galactic Conflict game. Be sure and pick a "codename" that will be used to identify your worlds to the other players. This codename can be up to 20 letters, numbers, and or spaces.



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