CATALYST GAME-MASTER’S AIDS FOR ALL ROLE-PLAYING SYSTEMS

This page last changed Aug 13, 2007 and seldom needs changing

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All catalyst products are presented without game mechanics of any kind; the nature of things, their causes and effects, NPC (non-player character) personalities, and everything else vital to good gaming are fully described. Game Masters need only supply the appropriate game statistics to the people, places, or devices described to adapt them easily into their games. Please note that these are NOT books that are really intended for some particular game that "can be adapted" to other systems. These are genuinely for ANY fantasy or medieval role-playing game system. Look for the "Catalyst" trademark.

NOTE: If you are interested in any of these books in German, French, or Japanese, click here.



There are now seven books in the Grimtooth line. These are some of our best selling books and are not only useful, but are hilarious to boot! Unfortunately they are all out of print and unavailable at the moment, except for Traps Too. We will be reprinting them as soon as we can. Traps Too is the first to be reprinted, and is available.
However, we licensed another company to do a HARDBACK version of the best....er "Wurst" of Grimtooth's traps. This book includes traps from all 7 of our original books, plus D20 conversions. We have a few copies which we can sell you for $35 each.


To see covers from the rest of the Traps books, click here

GRIMTOOTH’S TRAPS: the first book of 101 deadly devices and sinister snares, from the grimly cheerful claws of the great Troll, Grimtooth himself - delvers beware! 80 pages. (Unfortunately temporarily out of stock)

GRIMTOOTH’S TRAPS TOO: 101 more engines of evil and bemusement for the befuddled! Room traps, Corridor traps, Door traps, artifacts, etc. 96 Pages! (Includes the original 80 pages, plus 16 new pages) $14.95 available now. . To order:

GRIMTOOTH’S TRAPS TREE: NOT AVAILABLE. These traps were so horrible, an unnamed secret agency bought up all copies, the printing plates, all file copies, & the reprint rights; fire-bombed the printer & forcibly drafted all the authors. [unavailable at any price]

GRIMTOOTH’S TRAPS FORE: Yet another 101 artifacts of annihilation and mechanisms of misfortune. 80 pages. (Temporarily out of stock)

GRIMTOOTH’S TRAPS ATE: Still another 100 precarious pitfalls and depraved deceptions. (There is no 101st trap - really!). Also includes Grimtooth’s scrapbook. 80 pages. $9.95. (Unfortunately temporarily out of stock)

GRIMTOOTH’S TRAPS LITE: Kinder, gentler traps, meant to maim or embarass your adventurers. (Plus a few deadly ones too - you knew Grimtooth couldn’t resist!). Meet other members of the Grimtooth clan! Includes an 8 page comic starring Grimtooth & Grimtina. 80 pgs (temporarily out of stock)

GRIMTOOTH’S TRAPS BAZAAR: Grimtooth & Co have just opened the Traps Bazaar, stocked with 101+ magical, technological, possessed, and useful items for use in any RPG. Map of Bazaar and secret basement is included. Art by S S Crompton. 80 pg. $9.95 Unfortunately temporarily out of stock
(To see a color picture of the cover of Traps Bazaar (52k) click here


GRIMTOOTH’S DUNGEON OF DOOM: Grimtooth conducts a guided tour of the nastiest dungeon your players can imagine. Full of danger and challenge, this book is intended for the fiendish GM. Fully mapped. 80 pgs $9.95. Unfortunately temporarily out of stock.

(All Grimtooth art by Steve Crompton)

CITYBOOKS

Each Citybook contains individual buildings/establishments that you can insert into your own fantasy role playing campaign. Again: there are no game-specific statistics. The idea here is to flesh-out that city you've been creating for your campaign. Use these books to fill the nooks and crannies of your own individual city.

(for info on the origins awards click here) CITYBOOK I: Butcher Baker, Candlestick Maker: 25 detailed businesses, many colorful NPC’s, and over 70 supplemental adventures for city-based scenarios. After you have created a city map, use these businesses to fill in the spots where you have "a building". Citybook I received the HG Wells Award for Best Role Playing Supplement at Origins 83. 120 pages. $14.95


CITYBOOK II: Port O’ Call: With 22 businesses and services for seaport cities, mariners of every sort can find excitement and adventure. Establishments are complete with detailed maps, fully developed NPC personalities, and over 60 suggested scenarios. "The Longtooth Lounge" was written by Dave Arneson, co-designer of D&D . 120 pages. (Unfortunately temporarily out of stock)

CITYBOOK III; Deadly Nightside: 18 businesses and establishments in the part of town where you’re most likely to be caught dead! 36 suggested scenarios, and over 60 fully-developed NPC personalities. 96 pages. $11.95
NOTE: Here is a link to a fan-created color version of The Singing Frog Sanctuary.


CITYBOOK IV: On the Road: 13 new establishments & transportation operations. With 23 NPCs & scenarios, each an adventure unto itself. Travel the highways & byways of your world! Includes "The Halfling House" by Dennis McKiernan. 96 pages. $11.95


CITYBOOK V: Sideshow: This has 19 non-human, city-based establishments and many fully developed npcs. If your adventures are grid-locked into the usual, lead them down the streets of Sideshow, the city’s exotics quarter! Meet the weird, the wild and the deadly! 96 pages. $11.95
(For a sample of one of the Sideshow establishments, click here.)


CITYBOOK VI: Up Town: Among the finely cobbled streets of the city’s better neighborhoods, one will find 17 richly filled establishments and additional chance encounters all catering to the tastes of the city’s rich & famous. 96 pages. $14.95 This book is being reprinted, and will be available shortly (by Christmas, 2007?). If you want to preorder it, and have it shipped the day we get it, click here.

Citybook 7: King's River Bridge ISBN: 0-940244-98-5 Smuggling, political intrigue, pitched battles - all can be found on King's River Bridge. Cross over the great stone bridge and visit over 20 frp locations, including "The Cornerstone Ghost," "Sweeney's Pie Shop," and "The River Raptors". 112 pages. Retail price $14.95.


WILDERNESS ENCOUNTERS: A dozen different adventures in the uncharted wilds, for any RPG. Giant wasps’ nests, wild wizard’s tower, ogres’ den, lamia's lair, lost tomb, giant spider tunnels, ant colony & others make up this 80 page book. OOP


LEJENTIA CAMPAIGN BOOKS

Art by Steve Crompton

- if you’re tired of the same old fantasy world where everybody knows all the races, all the monsters, and all the magics, then these books are what you’ve been looking for! All fully described in Citybook style. Discover the world of Lejentia.

LEJENTIA CAMPAIGNS BOOK 1: Skully’s Harbor contains a fully described and mapped town, world map, over 50 NPCs, & 75 different scenarios. Plus, the first 40 pages of the book describe new races, magic spells, and a detailed description of the culture and religions of this unique world. 160 packed pages. $14.95


LEJENTIA CAMPAIGNS BOOK 2: Fort Bevits. Filled with villains, dark elves, and insectoid alien creatures called Novilles, Fort Bevits is a fully described fortress and caverns with over 50 illustrated NPCs, 71 detailed scenarios, and over 20 maps of the fort and surrounding territory. Plus a 40-page intro section which details the politics, powers and culture of the Tarin Tor army. 160 pages. $14.95


LEJENTIA STANZA ADVENTURE PACK S1: A gamemasters guide to the Lejentia graphic series, the stanza pack details the creatures, characters and places from the Lejentia comic which is included in the pack. Also has an 11 x 17 city map, full color map of the world of Lejentia & a 24-page book detailing places & scenarios. $9.95


SPECIAL LEJENTIA OFFER:


MAPS: The book of Cities. Useable with any role-playing system, this book contains maps of cities (over 20) which can be used anywhere in your campaign. Each city is fully mapped, with major points of interest & the background of the city described. Adventure ideas for gaming are included in this 96-page book. Unfortunately temporarily out of stock.

MAPS 2: Places of Legend. Provides maps, details, and adventure ideas for such legendary places as Camelot, Atlantis, King Soloman’s Mine, Capt. Nemo’s submarine base, Lemuria, the 13th Floor, Bermuda Triangle, OZ, and others. More art, adventure ideas for every place & crossover scenarios included. 96 pages. $11.95

(To see color pictures of the covers of Maps 1 (37k) and Maps 2 (29k) click Here

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